Paul Rayment is an experienced developer to a high professional standard.
I am qualified as a Games Developer and further qualifications in Information Technology. I have over 19 years experience of working in corporate environments including the Video Games and Financial Services industries.
After spending the last few years on various contracts working on Triple A gaming titles with Lionhead Studios as a Software Engineer, it is now time to look for my next venture that will use my existing skill set, draw from my resourceful, quick thinking, accuracy and efficiency strengths. I would also like to build new working relationships and continue to learn more of the gaming industry business and share my experiences with others.
Automation development of the Fable Fortune CCG Experience
Contracting with Microsoft and Lionhead Studios to develop testing strategies with Fable Legends
Information on the various automation approaches for Fable Anniversary
Discover my involvement of the development for GallantCloud Games latest working title
A KNIGHTS TAIL
A 2D runner with a twist. Developed while taking part in the Microsoft Ventures Accelerator Programme
DEEP SEA DIVER
Using Microsoft Directx to create and enhance a 3D adventure game as part of my Train2Game studies